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Game Development & Sound Design

photos & videos by Alexander Polhill


Creating immersive experiences through code and sound

Projects

MAGES GATE

My flagship game completed with my team of 5 game programmers at
Mages Institute of Excellence in Singapore. Programmer, Sound Designer & musical compositions.

Dainty Fighters

A local multiplayer arcade style fighting game completed as a solo project.

Silent Kill

A blind accessible 3D hunting game with an emphasis on spatial audio features. Completed as a solo project for Mages Institute.

Clip of spells from our game “MAGES GATE”

SOUND DESIGN

Custom Spells: Magic Spells don’t exist in the real world and therefore take some creativity to create. Blending different sounds helps create a sense of realism that in turn makes the player feel more engaged in the gameplay.

Clips of various SFX made for the “Deep Dweller Crab Boss”

Boss Fights: Adding the right sounds helps the player to fully immerse into the world of the game. I had the most fun creating these sounds for our monster crab boss.

Clips from my blind accessible game “Silent Kill”

Spatial Audio: In my blind-accessible hunting game “Silent Kill” I leveraged spatial audio to provide precise directional cues. Players rely on subtle audio signals to navigate, track animals, and take action.

ABOUT ME

I am a game developer and audio engineer with a passion for crafting immersive experiences. I recently completed a game programming course at Mages Institute of Excellence in Singapore, where I honed my skills in Unity, C#, and game design. My professional background also spans audio engineering and music recording working with musicians, media projects, and games. Combining creativity with technical expertise, I aim to develop innovative games that resonate both visually and sonically.

Contact

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Email: 

ampolhill@gmail.com

Phone: 

8785-7057

WhatsApp: 

+1 310 804 8431